Thursday, 9 February 2012

Killzone 3


Killzone 3 is a 2011 first-person shooter for the PlayStation 3, developed by Guerrilla Games and published by Sony Computer Entertainment. It is the third installment in the Killzone series, the first game in the series to be presented in 3D and the first to include motion controls using the PlayStation Move. It was released worldwide in February 2011.


Overview
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Visari, the leader of the Helgast is gone, but the war is far from over.Helgast forces have mounted a devastating counterattack, prompting the ISA (Interplanetary Strategic Alliance) to smoke out evacuation of planet Helghan.As new Helgast battalions appera, armed with more powerful weapons, ISA forces found themselves outmanned, outgunned and surrounded. Players of Killzone 3 will need to learn more about their enemy and use new tools to continue the fight.



Gameplay


The gameplay strongly resembles that of Killzone 2 albeit with several tweaks and changes. Similar to the first Killzone, the game takes place in various harsh environments such as Arctic landscapes, a lethal alien jungle, nuclear wastelands as well as space battles rather than only the city-scape environments which were present in Killzone 2. Another notable new feature is the ability to use jet packs in the game(which is not so easy to handle trust me!), which were also used in Killzone: Liberation; however, these new jet packs will be used in a different manner than that of those in Killzone: Liberation.

The game also features a revamped close combat melee system (called Brutal Melee) which includes new brutal melee attacks as well as the ability to string together multiple attacks in a combo. A new weapon called the WASP has also been added, which acts as a multi-firing rocket launcher firing in spiral formation.

And now the feature that I liked most in this game.Offline co-operation.

                                    Lets see what we have here.

Multiplayer:

Killzone 3 supports offline split-screen co-operation for two players, a feature not present in Killzone 2. With this mode, two players can play the campaign of Killzone 3 offline. This is the only mode that supports offline split-screen multiplayer in Killzone 3. There is also an offline multiplayer mode named 'BotZone' in which players can play against computer bots.

Online multiplayer of Killzone 3 supports three different game modes: Guerilla Warfare, Warzone, and Operations. "Guerilla Warfare" is a classic team death match style game that supports up to 16 players per map for each map that supports this mode. "Warzone", returning from Killzone 2's multiplayer, is an objective based game (seven objectives: "Body Count", "Capture and Hold", "Search and Retrieve", and two rounds of "Assassination" and "Search and Destroy" respectively) that supports up to 24 players per map for each map that supports this mode. "Operations" is a  new game mode that features cinematic scenes and supports up to 16 players per map for each map that supports this mode. In Operations, the ISA and the Helghast battle for control of specific objectives - the ISA on the offensive and the Helghast on defense. The best players are featured throughout the match in cutscenes depicting their successes.

There are a total of eight multiplayer maps on disk, including Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Turbine Concourse SE-6, Frozen Dam, Akmir Snowdrift, Mawlr Graveyard, and Kaznan Jungle. Guerilla Warfare is supported on the Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, Akmir Snowdrift, and Kaznan Jungle maps. Warzone is supported on all maps except the Kaznan Jungle map. Operations is supported on the Frozen Dam, Akmir Snowdrift, and Mawlr Graveyard maps.

A new feature to Killzone multiplayer for Killzone 3 is the ability to use vehicle-like mechanisms: the jet packs and Exos (each available on one game disc map respectively). The jet packs are exclusive to the Turbine Concourse SE-6 map while the Exos, as well as the WASP rocket launcher created by the Engineer, are only available on the Corinth Highway map. Another new feature is the ability to use Mortar Beacons, which can be used if a Tactician captures a tactical spawn point from which the Mortar Beacons are found. Mortar Beacons are featured on the Corinth Highway, Pyrrhus Crater, Bilgarsk Boulevard, Frozen Dam, and Mawlr Graveyard maps. Miniguns can be created by the Engineer on the Pyrrhus Crater, Bilgarsk Boulevard, and Turbine Concourse SE-6 maps. A snowstorm is featured on the Akmir Snowdrift map and a crusher (which the player can control) is featured in the Mawlr Graveyard.

There are a total of five classes for players to choose from: Marksman, Engineer, Field Medic, Tactician, and Infiltrator. Each have their own special abilities and weapons, such as disguise for the Infiltrator or cloaking for the Marksman. Unlike Killzone 2, players may choose any class from the start, however, they must earn Unlock Points to upgrade the abilities and to gain more weapons for each class (Unlock Points are awarded by ranking up). Each class's abilities can be upgraded twice, and they can unlock two additional primary weapons, one or two additional secondary weapons, and/or one heavy weapon (e.g. rocket launcher) depending on class. Other abilities, such as armor or silent footsteps, are earned based on obtaining a certain rank in multiplayer and can be used on any class. Ribbons (e.g. Faster Reload, Faster Aim, Double XP, etc.) are earned in-game based upon a certain achievement required by the ribbon and only apply to that game and must be re-earned each game.

The points system has also been updated where one kill equals 100 points, as opposed to one kill equaling 1 point in Killzone 2. Other updates to the points system include Assist kills (25 points), destroying Bots (50 points), Explosive kills (150 points), objective based points (e.g. 600 points for completely assassinating the assassination target in Assassination), Double and Triple kills and kill streaks (3, 5, 10, etc.).

Downloadable content

The first downloadable content (DLC) for Killzone 3 is the "Retro Map Pack: Reclaimed Territory" which consists of two of the most popular maps from Killzone 2. The maps are the "Salamun Market" and "Blood Gracht" maps, which have been updated for Killzone 3. "Saluman Market" features the Warzone game mode (as well as Exos and placements for the WASP to be constructed by the Engineer) while "Blood Gracht" features the Guerilla Warfare game mode. This pack was made available to purchase from the PlayStation Network on February 22, 2011. The map pack was also available as a pre-order bonus from various retailers and could be obtained from 7-Eleven's promotion of Killzone 3 for 10 Slurpee rewards points. It was also included in the Helghast Edition.The map pack includes seven trophies; two map specific trophies for each map respectively, and three non-map specific trophies. Edge and Schick are offering specially packaged shaving gel and razors for three PS3 exclusives; Gran Turismo 5inFamous 2, and Killzone 3. The special Killzone 3 packages include a redeemable voucher for the Retro Map Pack or three Unlock Points.

On February 24, 2011, the second DLC map pack, "Steel Rain", was announced. Steel Rain features the maps "Junkyard" and "Stahl Arms" which feature the game modes Guerilla Warfare and Warzone respectively. "Junkyard" also features both the Exos and Jetpacks and "Stahl Arms" features a placement for a minigun to be constructed by the Engineer. Steel Rain was released in Europe on April 6, 2011 and in North America on April 12, 2011 (free for PlayStation Plus subscribers). This map pack includes seven trophies: two map specific trophies for each map respectively, and three non-map specific trophies.

A third map pack, titled "From the Ashes", was announced on June 17, 2011 and includes four maps: two new maps and two retro maps. "Lente Missile Base" is a Warzone map that features a missile launch environmental hazard, similar to the nuclear explosion from the Killzone 2 DLC map "Southern Hills" (any players caught in the underground exhaust vents will be killed by the missile's engine blast). "Mobile Factory" is a Guerilla Warfare map set on the mobile factory from the campaign with scrap metal shredders below the base (killing players who step off of this moving map, similar to the "Wasteland Bullet" DLC map from Killzone 2), and also features two portable miniguns. From the Ashes also features "Radec Academy" (a Warzone map featuring two constructable miniguns and a destructive environmental hazard) and "Tharsis Depot" (a Guerilla Warfare map featuring jet packs) from Killzone 2, and was released on June 21, 2011 for $4.99 USD. This map pack includes thirteen trophies: two map specific trophies for each map respectively and five non-map specific trophies.

Simultaneously announced and released with the third DLC map pack is the "Killzone 3 Map Pack Bundle" featuring all three DLC map packs ("Retro Map Pack: Reclaimed Territory", "Steel Rain", and "From the Ashes") for $9.99 USD. A "Triple-XP Weekend" (points gained are tripled at the end of the match) was hosted the weekend of June 24–27 to celebrate the release of "From the Ashes" and the "Map Pack Bundle". There have also been two "Double-XP Weekends" (points gained are doubled at the end of the match) hosted previously for the return of PSN from the PSN outage: the first for Europe and North America's return and the second for Japan's return.


Characters

  • Brian Cox as Scolar Visari. The dead Autarch of Helghan. Though absent in the game, he is seen and speaks during the intro (as in every game) which occurred before the nuclear explosion duringKillzone 2.
  • Ray Winstone as Admiral Orlock. One of the two main antagonist, Orlock is the hot-tempered and strict commander in chief of the Helghanst military and soon becomes its autarch.
  • Malcolm McDowell as Jorhan Brimve Stahl. One of the two main antagonists, Stahl is the CEO of Stahl Arms, a weapons factory, he seeks to become Helghans new autarch as he believes Orlock is a nothing more than a miserable excuse of an officer. He also holds little respect for the Helghan military as he looks at the soldiers as "fat", "lazy" and "careless" oafs.
  • James Remar as Captain Jason Narville. Captain of the stranded ISA forces on Helghan.
  • Andrew Bowen as Sergeant Thomas 'Sev' Sevchenko. The main protagonist, Sev, along with Rico and Narville, lead the resistance against the Helghans.
  • Charles Everett as Sergeant Ricardo 'Rico' Velasquez. Rico, along with Sev and Narville, helps lead the resistance against the Helghans and forms his own squad with Jammer, the Raiders, while stranded for six months on Helghan after being separated from Sev and the other ISA forces.
  • La'Myia Good as Jammer. A resourceful female ISA soldier.
  • Mac Brandt as Kowalski. An ISA soldier who helps Sev through the Kaznan Jungle.
  • Mark Engelhardt as Hooper. A rookie ISA soldier who helps in take down Stahls cruiser before the nuke is dropped on it.
  • Rob Brownstein as Bradshaw

Development


The game was officially unveiled to the public by Sony Computer Entertainment on May 24, 2010 through the PlayStation.Blog. The game was first leaked to the public on May 21, 2010 through an early release copy of the June issue of gaming magazine GamePro alongside a leaked screenshot. Rumors about a sequel to the Killzone series have been around since just shortly after the release of Killzone 2. It was not until March 20, 2010 that Sony officially confirmed that they were working on Killzone 3. President of Sony Computer Entertainment America, Jack Tretton, confirmed its development in an interview with GameTrailers, but at that point of time could not yet say when the game would be officially announced.

Guerrilla's managing director, Herman Hulst, has stated Killzone 3 will use close to 100% of the PS3's power.The rumors of the intervention of Naughty Dog in the development were denied by Guerrilla: "Guerrilla is working on Killzone 3's graphics engine all on its own, confirming Naughty Dog has no hand in its development". The first teaser trailer for the game was released on June 3, 2010 and features the new brutal melee combat system. The cinematic trailer shows Sev battling a Helghast ending with him taking the Helghast's helmet and putting it on himself. The single player demo reveals that this is part of the game as Sev and Rico dress as Helghast to infiltrate a Helghast facility at Stahl Arms.

On June 11, 2010 on Killzone.com and the US PlayStation Blog, Guerrilla Games released a pre-E3 gameplay video. Guerrilla said the gameplay video is made of gameplay footage pulled straight from the game's fourth mission called "Frozen Shores." It featured the new brutal melee system, the jet packs, the new weapon (the WASP missile launcher), and it featured Sev, as well as Rico, with Sev's hair a bit longer than in Killzone 2. At E3 2010, it was confirmed that Killzone 3 would support the PlayStation Move and would be released in February 2011. A pre-alpha code gameplay video was also shown at E3 in 3D; a special screen was lowered and the audience had 3D glasses available to them. The E3 gameplay video featured the jet packs as well as the player riding on a craft using a turret.

Guerrilla Games game director, Mathijs de Jonge, has been chatting about the merits of swearing in games, and with Killzone 3 he feels the studio have got just the right amount. "In Killzone 2 we ended up with too much of it, Killzone 3 swearing 'a lot more impactful'." he told Edge. Tommy de Roos, principal programmer at Guerrilla Games, who headed development for Move with Killzone 3, has said that he thinks "Most FPS games will be played with motion control in a few years."

Killzone 3 takes up a full dual-layer Blu-ray disc.

According to Guerilla Games, Killzone 3's story is more light-hearted compared to its predecessor, which Guerrilla felt suffered from an overly serious and dark story which was one of the major complaints of the original, though they mentioned that it would not be too light-hearted as it is still a war. In addition, Guerrilla Games hired an external writer to focus on only writing the storyline so as to give a fresh perspective to the story as well as hiring a lot more Hollywood actors to elevate the level of storytelling within the dialogue of the game (such as Malcolm McDowell voicing Jorhan Stahl and Ray Winstone voicing Admiral Orlock).
Guerrilla Games also mentioned that the game's story will be an integral part of the game with dialogue and character development being greatly improved from its predecessor. In addition, Guerrilla Games also stated that they are curtailing the swearing in Killzone 3, which many felt was unnecessary in the dialogue of Killzone 2. They mentioned that the dialogue in the game should be focused on advancing the story rather than "gratuitous" swearing.

(General Information)
The Killzone 3 Multiplayer Closed Beta began on October 12, 2010 for select participants of the Killzone community.Multiplayer Open Beta began on October 25, 2010.
A demo was also released in North America on February 15 and in Europe on February 16, 2011 (with early access for PlayStation Plus members on February 8 and February 9 in North America and Europe respectively).
Killzone 3 includes a mode that supports Sony's plunge into 3D gaming. The Killzone 3 3D mode is optional and requires a 3D ready TV  The first impressions of the 3D showed some glitches; with three-dimensional visual effects, the game became blurry, imprecise, and disorienting. In alpha version, 3D sacrificed things like sharpness, speed, a feeling of orientation and a lot more aliasing. Jagged edges as well as some ghosting of interface elements are reported to occur.
Finally the game was released on February 22, 2011 in North America, February 23 in Europe, and February 25 in the United Kingdom.

We will finish this epic game with the official trailer. Enjoy :)



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 Marixos04

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